![]() 98īasic Advantages Dragons and Sea Serpents. Using These Cinematic Rules Brainsuckers. 12 Technology Department The Historical Campaign. 12 Intelligence Department The Modular-Squad Campaign. Printed in the U.S.A.ĬCOONN TT EENNTTSS 3. GURPS Black Ops is copyright © 1997, 1999 by Steve Jackson Games Incorporated. Or trademarks of Steve Jackson Games Incorporated, or used under license. Illuminati Online and the names of all products published by Steve Jackson Games Incorporated are registered trademarks GURPS and the all-seeing pyramid are registered trademarks of Steve Jackson Games Incorporated. To Tim Driscoll and Clint Gaige, both of whom have inspired and fed his interest in the action-movie genres. John Ross would like to dedicate his work on this book Possibly deserve, and Alexandra, who simply loves. Jeff Koke dedicates this book to the twin joys of his life – Angela, who loves him more than he could Thanks to Sandra Earles, Shawn Fisher, Marty Franklin, If you want D&D style fantasy with 250 pt character go with the Dungeon. Illustrated by Hunter Johnson, Don Juneau, John Karakash,ĭan Smith M.A. Or take a look at the Ritual Path Magic PDF for a low key magic system. Gene Seabolt Richard Gilson, Robert Gilson, Stephen Dedman, Page Layout & Typography byĬover by James R. William Barton, Sean Punch, GURPS Line Editor They include the “Societe de Justice Internationale” (S.J.I.By Jeff Koke GURPS System Design by Steve Jackson Welcome to the Obsidian Portal site for Gene D.’s modern-era campaigns! Many of them use the Generic Universal Role-Playing System ( GURPS) or Fantastic Adventures in Tabletop Entertainment ( FATE). Members of new teams are determined to collect relics, fight monsters, and understand their own strange origins, stretching across centuries…. In addition, several secretive organizations investigate the paranormal, but none has dominance. Shadowy vigilantes stalk criminals, and rival teams quickly form. Some seek to serve governmental or corporate patrons. Some become costumed heroes, upholding the highest ideals, while others become selfish supervillains. In one world, the public has learned of the existence of a metahuman minority, possessing powers from scientific accidents, mysticism, or extraterrestrial sources. ![]()
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